Zerix

Feenix Dev Team
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Zerix last won the day on February 27

Zerix had the most liked content!

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About Zerix

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    Cobra Commander
  • Birthday June 23

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    Male
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    United States

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  1. In terms of transparency here, I screwed up. I meant to remove epic gems from content where it shouldn't be accessible yet. Didn't realize this until recently, but Icy Prism and Transmute still made them. Too late now to completely fix it because Ulduar is nearing and by then it's not worth it to remove them. So, basically, my bad. Fixed on prelive means that our pre-live realm where we finalize tests before we take things live had it working. Never made it to Live because of what I just mentioned.
  2. Hey one of these days when I am not busy I will put the PTR up for you to jack around with. It's pretty solid and mostly complete at this point. Up until ToT. No SoO has been touched, however.
  3. I would put MoP on a PTR if it was something people were interested in.
  4. [maintenance] 1.12 merge

    Note: Some characters may have some issues loading. In such case, please make a ticket and request assistance and someone will be able to help you as soon as possible. Please don't PM unless it's urgent, and try to keep all talk in the thread relevant ^^
  5. Note: Some characters may have some issues loading. In such case, please make a ticket and request assistance and someone will be able to help you as soon as possible. Please don't PM unless it's urgent, and try to keep all talk in the thread relevant ^^
  6. Server coming up. Be sure to let us now any bugs you find on the issue tracker. I'll post it one more time for you guys. Vanilla Bug Tracker See you in game!
  7. Last I heard the databases were being uploaded and had 7 minutes left. So, once they are uploaded, we're gonna do some quick preliminary tests. If all is well, it'll be up shortly thereafter.
  8. I get you, don't worry. But, for real, do post issues if you have them. That's the number one way to get my attention. Just @Zerixx me on the bug tracker and I'll see it eventually.
  9. Where did I say that? I also don't see a zeppelin bug on the issue tracker. Perhaps, if it's something you'd like to see fixed, you should post a report on the issue tracker (Located here: https://github.com/FeenixServerProject/Phoenix_1.12.1_Issue_tracker/issues) and I'll have a look at it when I can.
  10. I don't think you actually understand the changes that were made. Before the change, players would load in and all initial packets were sent after add to map, but that was somewhat incorrect still. Basically, if you don't update the zone and area, the objects in said zone or area won't load in until a later update. Meaning, literally, you could load in and walk through a wall if you were fast enough. That's no longer the case. Other news: