Prequests for SSC/TK/BT/MH
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   140 members have voted

  1. 1. What prequests should be needed?

    • No SSC/TK/BT/Hyjal prequest required at all
      10
    • SSC/TK Prequest required but not BT/MH
      4
    • BT/MH Prequest required but not SSC/TK
      9
    • All 4 prequests required and keep them forever
      91
    • All prequests needed, but they should be removed after about the same time as on retail.
      26

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17 posts in this topic

Since some of you may know you don't need the prequests for those intances in this patch. But I think it is retarded if you can start going MH without killing lady vashj/kael'thas and also if you can start going SSC/TK before killing magtheridon, even though the SSC/TK prequest barely serve any purpose (magtheridon are way easier than anything inside SSC/TK).

But for the problem with having them removed are that hyjal up to archimonde at least are easier than Kael'thas, also archimonde is around the same difficulty as well not to mention Supremus and Naj'entus. This will lead to a large amount of players skipping kael'thas/vashj entirely and just farm hyjal for free epics.

My vote is that you keep the prequests and then you remove them after a while, after about the same time as they were removed on retail compared to the SSC/TK release itself. Which will force the earlier guilds to actually complete them but will make it easier for the topguilds to find new recruits when getting deep into BT, just like it was on retail.

BT/Hyjal prequest got removed in SWP patch if I am not misstaken for example, the same would work well here.

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You think SSC/TK should be opened same time as Magtheridon?

No, but I think players should need to finish t4 content before entering t5 content at the release of t5 content. But like I said, doubt any guilds will kill anything in SSC/TK before Magtheridon anyway, so it wont really have a impact. I am mostly thinking about BT/Hyjal prequests, since they will have a impact. A huge amount of guilds that didn't clear TK started to farm at least 4 bosses in Hyjal almost instantly when they removed the prequest.

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If you bothered to read anything about this server you would have known that it's progressive and content will be released separately, firstly T4 -> few months/years/decades later T5 -> 3 light years later T6

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Oo

Topic's.

Eerm, nothing we say or discus even matter they decide. & as told, so many times. it gonna be As Blizzlike....

2.0 kara etc etc etc etc etc.....

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Oo

Topic's.

Eerm, nothing we say or discus even matter they decide. & as told, so many times. it gonna be As Blizzlike....

2.0 kara etc etc etc etc etc.....

If you bothered to read anything about this server you would have known that it's progressive and content will be released separately, firstly T4 -> few months/years/decades later T5 -> 3 light years later T6

The thing is that they manually need to make the prequests matter again, since this server run on the 2.4.3 patch.

They are not changing everything back to blizzlike, if so heroics would require revered, the class balance would be totally different and the blue pvp set from rep wouldn't even exist just to mention a few things. Primal nethers were BoP.

Releasing the raids with blizzlike time between them don't mean they will add the prequests again.

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It has alredy been said 20 times that KZ will require attune to enter, so probably TK will aswell, and why are you even talking about Hyjal when not even KZ is released yet, one thing at a time

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It has alredy been said 20 times that KZ will require attune to enter, so probably TK will aswell, and why are you even talking about Hyjal when not even KZ is released yet, one thing at a time

Probably because we would like to pass time and talk about the server/wow because KZ has yet to release, pointless or not... it's passing time to create relative sanity ;)

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No, but I think players should need to finish t4 content before entering t5 content at the release of t5 content.

That's how the prequests worked in TBC for 25man raids (except Gruul's Lair which had no attunement).

To enter SSC you need to kill Gruul and Nightbane and loot a token from each

To enter TK you need to kill Magtheridon at the end of the Naaru questchain.

To enter Hyjal you need to kill both Kael'Thas(TK) and Vashj(SSC) and loot a token from each.

To enter BT you need to talk to NPC inside SSC, then kill Al'ar in TK, then kill Winterchill in Hyjal

(only major 25man raid parts of the attunements mentioned except for SSC and Hyjal which directly starts with 25man raid objectives)

So yes; to advance to new content a guild needs to first clear the previous content, and thats how it should work (in my opinion) until atleast T6 content is released(due to Zul'Aman 10man raid that came between BT/Hyjal and Sunwell) or when Sunwell is ready (due to Isle of Quel'Danas + Magister Terrace 5man/HC).

@OP. Remember what the developers have said: Yes it is 2.4.3 patch for the server but content and gameplay wise with raids etc. its still the early patches in the mindset with working attunements like we have now for Karazhan.

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They should keep the quests because they're pretty easy to do, they should only release them with or slightly before the content is going to come out though. The reason they're the raids that they are is so that when people are looking to do SSC and TK (aka people with probably t4 equivalent gear) would do be encouraged to do them to just get saved to a pug or something. Obviously it's easier to just do a guild run but assuming that kara and gruuls have been out for a few months people will have all the gear they need and a good deal of time until they SSC and TK come out so hopefully and probably keeping them as is will stimulate a few raid groups through

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Why would people want to skip Vashj and Kael? This encounters are so fun and epic! I wonder why people play this game? This is not retail and everyone just want gear, people are here becouse they miss encounters and everything that tbc brought.

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Why would people want to skip Vashj and Kael? This encounters are so fun and epic! I wonder why people play this game? This is not retail and everyone just want gear, people are here becouse they miss encounters and everything that tbc brought.

Believe me, a lot of guilds did that on retail and will do the same here if possible.

A lot of guilds started naxx before killing c'thun at the vanilla server for example, even though c'thun are to quote you "So fun and epic!"

Anyway, since most of you seem to think that we should keep the prequests forever I would like to explain how hard that would hit on the topguilds trying to progress in sunwell when the server gets old later on. Since you will have a hard time finding BT/Hyjal attuned members after a while. I guess the officers from naxx guilds on the vanilla server knows what I am talking about.

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Believe me, a lot of guilds did that on retail and will do the same here if possible.

A lot of guilds started naxx before killing c'thun at the vanilla server for example, even though c'thun are to quote you "So fun and epic!"

Anyway, since most of you seem to think that we should keep the prequests forever I would like to explain how hard that would hit on the topguilds trying to progress in sunwell when the server gets old later on. Since you will have a hard time finding BT/Hyjal attuned members after a while. I guess the officers from naxx guilds on the vanilla server knows what I am talking about.

I know they skipped Tk/ssc but for what? Pair of gloves nad few offpices. When sunwell hits it's ok to remove the prequest for obvious reasons, but until than keep it.

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The only thing I can say at this point is... if you're waiting for pre-quests to be removed, don't hold your breath. This will result in too much available oxygen for the rest of the world. ^^

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The only thing I can say at this point is... if you're waiting for pre-quests to be removed, don't hold your breath. This will result in too much available oxygen for the rest of the world. ^^

YES! Keep making good decisions!

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