Protection paladin build
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Hello, im new to paladin tanking, so i need some help with a tanking build. The first thing i came up was this, but im not sure about it... Any ideas? (i dont know about the improved judgement, would the rotation be the most smooth with 1, 2 or no points in it?)

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Very good starter build, but point-for-point one handed weapon specialization is very inefficient for threat. You've got the right idea for a build, which is more than a lot of people have going for them. As for a rotation, prot pallies didn't use one in tbc due to fewer cooldowns and the need to conserve mana while also doing sufficient threat. Here's a cleaner build:

Tankadin.

http://wow243.gamestool.net/paladint.php?0000000000000000000005305133500021520215510520500000000000000000

Precision is a much needed talent due to how good of threat it does in conjunction with Reckoning. Having Improved Judgement 2/2 is beneficial in many ways, because it provides a good amount of threat and is necessary once you can get your hands on Tome of the Lightbringer from Mother Shahraz in BT. Having Blessing of Kings isn't really a must, depending on the normal raid comp that you run with. But it's nice to have it for heroics, kara, and ZA when you aren't guaranteed to run with a holy paladin (which should always be specced into BoK).

Hope this helps, since it's a good general purpose build that can be used on any tier of content, including fresh 70! :)

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Very good starter build, but point-for-point one handed weapon specialization is very inefficient for threat. You've got the right idea for a build, which is more than a lot of people have going for them. As for a rotation, prot pallies didn't use one in tbc due to fewer cooldowns and the need to conserve mana while also doing sufficient threat. Here's a cleaner build:

Tankadin.

http://wow243.gamestool.net/paladint.php?0000000000000000000005305133500021520215510520500000000000000000

Precision is a much needed talent due to how good of threat it does in conjunction with Reckoning. Having Improved Judgement 2/2 is beneficial in many ways, because it provides a good amount of threat and is necessary once you can get your hands on Tome of the Lightbringer from Mother Shahraz in BT. Having Blessing of Kings isn't really a must, depending on the normal raid comp that you run with. But it's nice to have it for heroics, kara, and ZA when you aren't guaranteed to run with a holy paladin (which should always be specced into BoK).

Hope this helps, since it's a good general purpose build that can be used on any tier of content, including fresh 70! :)

You put points into Reckoning? Really? I guess, you like having more hits parryed and suffering for doing this? You put reckoning ONLY if you have expertise cap. Else, you get more swings from boss/mob in a single encounter. You would rather put points into One Hand spec, because it affects not only physical dmg, but spell dmg also (all of your skills have their dmg increased and thus- more threat generated. ) Other than that the build is legit from my point of view.

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http://wow243.gamestool.net/paladint.php?0000000000000000000005305033520021025210510523500000100000000000

since ardent defender is currently not working as intended, Kings is not needed as a tankadin, because at least one holy paladin will have it in raids, 3% more crit for the group so you don't need stupid Wannabe DPS rets. Imp Ret Aura, cause it will be more aggro, especially when tanking groups.

If you got any problem with that stfu. it's the best aggro specc you can go atm.

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As for points in reckoning, I agree that it's not good until you have a decent amount of expertise. However, it's a good option for when you're doing 5-mans when expertise doesn't matter as much, then switch to the 5% damage increase the moment you start doing kara. Reckoning can be specced back into once you're starting to get t5 gear and certain BiS items that aren't available on this server yet (SSO rep necklace for example).

I posted that spec, because like any other spec that I post, it's a cookie cutter build with the most optimal points for general use. For example, if for some reason you're doing a 10-man without any tank warriors, you would want to tell the rogue to spec Improved Expose Armor. Special conditions like that must be met, and that's the same with Reckoning vs. One-Handed Weapon Specialization. Once you have about 5% to 8% from expertise, Reckoning can be the better choice for high-end raiding, since you won't be maintanking in T5 and T6 anyways.

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Whoa whoa whoa. Reckoning humps guys. It relies on being hit, so the better your gear gets, the more you dodge and parry, the less you get hit, the less reckoning works. No raiding tankadin should be speccing reckoning, ever. Also, 1h weapon specialisation is AWESOME - it's +5% flat extra damage on everything you do whenever you have a 1h weapon equipped. Spells, white damage, everything. And +5% damage is a bucketload of threat, once it's gone through all the multipliers. It kicks reckoning's ass point for point for aggro generation.

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As for points in reckoning, I agree that it's not good until you have a decent amount of expertise. However, it's a good option for when you're doing 5-mans when expertise doesn't matter as much, then switch to the 5% damage increase the moment you start doing kara. Reckoning can be specced back into once you're starting to get t5 gear and certain BiS items that aren't available on this server yet (SSO rep necklace for example).

I just tested it actually, the moment I switched to One-hand spec I forgot about any threat problems that I had with Reckoning. (and thats from someone thats barely getting gear ready for raiding).

http://wow243.gamestool.net/paladint.php?0000000000000000000005305033520021025210510523500000100000000000

since ardent defender is currently not working as intended, Kings is not needed as a tankadin, because at least one holy paladin will have it in raids, 3% more crit for the group so you don't need stupid Wannabe DPS rets. Imp Ret Aura, cause it will be more aggro, especially when tanking groups.

If you got any problem with that stfu. it's the best aggro specc you can go atm.

On a side note, how does AD work in here? Just wanna decide myself if its worth it.

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stupid Wannabe DPS rets. Imp Ret Aura, cause it will be more aggro

Actually, if you put one of those "stupid wannabe DPS rets" in the tankadin's party for Sanc Aura, then +10% on all holy damage = OMGTHREAT for tankadin.

Seriously, what is with all the ret hate?

Also, in your build...Pursuit of Justice is far more useful to a tank than Imp. Ret aura...if AD isn't working, I'd say this is a better way to go:

http://wow243.gamestool.net/paladint.php?0000000000000000000005305033500021025210510523500020010000000000

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Actually, if you put one of those "stupid wannabe DPS rets" in the tankadin's party for Sanc Aura, then +10% on all holy damage = OMGTHREAT for tankadin.

Seriously, what is with all the ret hate?

Also, in your build...Pursuit of Justice is far more useful to a tank than Imp. Ret aura...if AD isn't working, I'd say this is a better way to go:

http://wow243.gamestool.net/paladint.php?0000000000000000000005305033500021025210510523500020010000000000

Sadly, that talent calculator isn't showing the proper amount of points for Pursuit of Justice. As for a solid threat build that skips on Ardent Defender (until it works again) and can cooperate with a retadin in the raid, here you go:

OMGTHREATADIN.

http://www.wowprovider.com/?talent=2438606_2_7v53050335d210252105105205c03003k

It's a better calculator, since all of the talents are 100% blizzlike for 2.4.3. :) And the build I would switch to when Ardent Defender starts working again:

Tankadin deluxe.

http://www.wowprovider.com/?talent=2438606_2_7v53050335d210232155105205c03n

It still maintains good threat via talents, and it continues to have Pursuit of Justice for those of us (like myself) that like the extra movement speed. Though, those points can be moved into Improved Seal of the Crusader if the prot pally wants to bring the most raid utility possible.

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Yea, guess Reckoning is lame once you get to serious raiding, but wouldnt it be useful for 5mans for stacking SoV? Im quite sure the Reckoning attack can proc it, cause i have seen my SoV stacks go from 1 to 3 in one swing (+the reck one ofc)...

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Yea, guess Reckoning is lame once you get to serious raiding, but wouldnt it be useful for 5mans for stacking SoV? Im quite sure the Reckoning attack can proc it, cause i have seen my SoV stacks go from 1 to 3 in one swing (+the reck one ofc)...

No, it's getting even worse. Reckoning has a negative effect on your threat generation if you using SoV.

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NO matter how good or bad your gear is, reckoning will proc the same amount of times lol. It has inner cd, and it procs everytime you get hit after an inner cd is down (+/- couple of secs/hits). Saying that reckoning proc's less when gear is getting better its like saying, that mongoose/crusader proc's less on a slower weapon, than it does on fast. Simple mechanics. and it has nothing to do with your gear whatsoever. Reckoning isnt that useful as one hander spec, and its bad with low expertise.

please....

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NO matter how good or bad your gear is, reckoning will proc the same amount of times lol. It has inner cd, and it procs everytime you get hit after an inner cd is down (+/- couple of secs/hits). Saying that reckoning proc's less when gear is getting better its like saying, that mongoose/crusader proc's less on a slower weapon, than it does on fast. Simple mechanics. and it has nothing to do with your gear whatsoever. Reckoning isnt that useful as one hander spec, and its bad with low expertise.

please....

You misunderstand the mechanics of tanking, and especially the mechanics of a paladin tank. Paladin tanks will be the first to be avoidance capped, eliminating crushing blows and minimizing hits received. Once a paladin tank is in T5 and higher, they won't receive any normal hits - all hits will either be avoided completely or blocked. This is why Reckoning will proc less at higher gear levels. As for it's proc rate, it does not have an internal cooldown whatsoever. It can be kept up constantly on AoE pulls of 4+ mobs in heroics, which is what it's designed for. It's just a simple 10% chance to proc upon taking damage, not complicated in any way.

As for what I said about taking Reckoning in a raid tanking spec earlier, I still stand by what I said about using it as the off-tank because of how useful it is on trash pulls. But if you're going to be doing any boss tanking whatsoever (i.e. you're well geared and the other tank is a druid, so he can dps), then Reckoning shouldn't be taken. It's just another one of those talents that becomes situational at best once you start raiding. It's just simply not worth the talent points unless you can spare them for doing heroics or special raid conditions, and DEFINITELY not worth it if you're an alliance tankadin. If you're using SoV to tank, Reckoning should NEVER be used.

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Ardent Defender is bugged, so thats 5 more points. I would probably use it for 5/5 1-hand weap specialization and 3/3 Crusade or 5/5 1hand spec, 2/2 imp retri aura and BoK, but i think that Crusade is better, because the retri aura is kinda situational compared to Crusade, which basicaly increases your threat from holy abilities by 6,3% (3%*110% from improved righteous fury) against most mob types.

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Hi!

I only read the first post, which made me want to puke.

1 handed weapon spec is efficient. Read the tooltip people.

-4% spelldmg for 2 talent points is a waste.

If you skip Ardent Defender, you are beyond help. It IS working.

This is the build I currently use:

http://patch243.de/talentstbc/talents.html?en&paladin&0000000000000000000005305133500001025215510510500030000000000000

15% MS from pursuit of justice is incredible utility, the 3% spellmiss increase is just added flavour.

Precision and 1h-weapon spec is a must.

The point in judgement could be spend elsewhere, but I like to have some wiggle room in my "rotation" to not get stuck somewhere because holy shield and judgement have the same CD but I needed to throw a utility spell.

And I don't even want to mention the retard who suggested 2/2 judgement for Tome of the Lightbringer, on Archangel...

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Epic revival of a dead topic, but at this point on Archangel I find Reckoning incredibly fun, since it is so bugged it procs off of EVERYTHING and it literally has 100% up time even when tanking ONE mob. Never really had a parry haste issue on bosses, since when I boss tank the only real boss that gives me trouble is Maulgar because of his constant triple swings (Arcing smash, melee, mighty blow). And that comes from tanking everything in both T4 and T5.

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